Yesterday I looked at the lesser devils. Bite. (The fifth-edition Monster Manual doesn’t include stat blocks for archdevils.). For such a large stat block, there's very little that needs correcting. For Spellcasting lists, use > to reverse-indent. You can emit an aura of radiant light that abjures fiends; it does 2d8 extra radiant damage if you’re wielding it one-handed, or 3d10 if you’re wielding it in two hands, and evil creatures struck by the sword have to save or be blinded for a turn. Worshippers. 087 Sea Pirates. There are no stats for any devil above a pit fiend. 091 Devils of Dis. Multiattack. Like the lesser devils, all the greater devils have certain features in common. 076 Ghurrix the Pit Fiend and Erinyes. 086 Taryon and Doty. 085 Earthbreaker Groon 2. I would change "fiend" to "devil", since this would be a very unhelpful ability during a battle in the Blood War when his demon enemies are immune. 079 Thordak. 093 Utugash the Pit Fiend. This document was lovingly created using GM Binder.. Holy Avenger, eat your heart out. Magic Resistance: The erinyes has advantage on saving throws against spells and other magical effects. The pit fiend can innately cast the following spells, requiring no material components: At will: detect magic, fireball 3/day each: hold monster, wall of fire . Fierna's cult is still young, having developed only in the past few years since the ascension of Glasya, and as such as not yet settled on a definitive agenda. This swarm of droning black flies teems in the semblance of a winged angel with glowing red eyes. The pit fiend makes four attacks: one with its bite, one with its claw, one with its mace, and one with its tail. Great job! This last one is the most insidious item on the list. 082 Flameskulls. Zapan, pit fiend - 4 companies of cornugons, one of the Dark Eight. Traits Hellish Weapons: The erinyes's weapon attacks are magical and deal an extra 13 (3d8) poison damage on a hit (included in the attacks). The pit fiend's weapon attacks are magical. Baalzebul CR 30 XP 9,830,400 LE Large outsider (devil, evil, extraplanar, lawful) Init +14; Senses blindsight 120 ft., darkvision 60 ft., detect chaos, detect good, see in darkness, true seeing; Perception +49 Aura frightful presence (120 ft., DC 39), shield of law (DC 30) Use _ to italicize and ** to bold. Six new stat blocks, possibly seven depending on whether Zariel's stats are the same here as is MTOF, but no additional Archdevil stat blocks. Soul Coin. Great Old Ones have no stats. Actions Multiattack: The erinyes makes three attacks Longsword: Melee Weapon Attack: +8 to hit, reach 5 ft., one target 093 Devils of … Today I’ll look at the greater devils: horned devils, erinyes, ice devils and pit fiends. 077 Ember Roc, Fire Giant. But there are stats for demons of type 6 balor and goristro, if these are archfiends or not is messy as demons don't have a defined pecking order like devils do. 083 Raishan 2. If you would like to support the GM Binder … Actions. NPC Statblock Compendium by gq69 - Created with GM Binder. In D&D 5e, monsters' weapon attacks are not considered magical unless specifically described as such by the stat block. 080 Raishan 1. 088 Kraken. Her followers are an … I hope you'll be creating some more stat blocks for the other Lords of the Nine. For example, the pit fiend stat block in the Monster Manual has the "Magic Weapons" trait that says to treat its attacks as magical: Magic Weapons. Many Fey have stat blocks, but none that appear in 5e core books would count as archfey. Italicize and * * to bold erinyes has advantage on saving throws against and. 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